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Design System Architect

And Beyond: Charting the AI-Era Design System

AI design systems governance
3 min read

I envisioned the AI-era design system strategy before the org asked for one. I set the path, built the artifacts, and rallied the people.

What I delivered

  • Introduced the framing that AI behavior is a design system problem: prompts, agents, and system instructions as first-class system assets, not one-off tactics.
  • Shipped the arc in 3 stages, each further upstream: a prompt catalog of 8 categories, the LydAI agent (in production at v1.0.11), and a callable skill other agents now compose with.
  • Carried the framing across the org: 15+ knowledge-sharing sessions and the X3 Evals 201 deck presented to the Chief Design Officer's org.

What it enables

  • The workflow ships into Copilot: Fluent components built on these foundations land directly where product makers work.
  • The skill outgrew me: LydAI's instructions multiplied into the modular skills framework, now propagating beyond Fluent without my direct involvement.